Grass for flat grounds

10 Nov

olivie_charbonneau

Software: 3D studio max; Vray

How can I make grass? This a very commun question. If you want to make a realistic exterior you always will need grass. Here is a making of grass by the artist Olivié Charbonneau.

A lot of tutorials out there are talking about how to make grass with 3ds max and V-Ray. Some are very poor and some are absolutely crazy good (see link) with everything in between. There are different techniques to create realistic grass including using displacement modifier / map, modeling and instancing, using V-Ray proxies, etc…

The deal here is to create grass on a flat ground, which is good looking (and visually not repetitive), and not too heavy in the viewport / renderer. All this with the minimum effort :)

I tried a few techniques and figured out that for me (so maybe for you) the most efficient way is using Vray proxies. It’s a very powerful feature of V-Ray (Mental Ray have it too): it’s very memory (RAM) efficient and render time (CPU) efficient, which are major advantages when creating CG grass. Plus it’s light in the viewport.

Olivié Charbonneau

Read the article here: Grass with 3ds max and Vray for flat

One Response to “Grass for flat grounds”

  1. bespoke software development 22. Dec, 2009 at 4:11 am #

    Hey, that was interesting,

    Keep up the good work,

    Thanks for writing, most people don’t bother.

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